Back to home

In development

STONE
TO STARS

Lead a stone-age tribe, build a settlement and connect gathering, production and transport. Discover technologies, trade with your neighbours and guide your people into new eras.

StatusIn development
GenreColony sim · City builder

About the game / Stone to Stars

Build your civilization

Stone to Stars is a colony sim and city builder about a settlement growing from its first campfire into new eras. Explore an uncharted continent, choose a place to live and provide your people with food, shelter and tools.

Every log, hide and tool must be gathered or made, transported and stored. Assign workers, build workshops and storehouses, and connect gathering with production. New technologies unlock materials, crafts and buildings that gradually transform daily life.

Other societies develop nearby, each with interests of its own. Trade, build relationships and defend your land. Meet your people’s needs and maintain their trust so the settlement you founded can continue to grow across generations.

Tribespeople crossing a wild river during an expedition

01 / Explore

Find a place for the future

Choose a continent with its own landscapes, climate, resources and neighbours. Send people into unfamiliar territory, reveal the map and find food and raw materials. These discoveries help you choose where to settle and how to expand.

Exploration also introduces you to other societies. Learn who lives nearby and which lands they claim, so you can take their interests into account as you plan.

An aerial view of a stone-age settlement among the trees at night

02 / Build

From a campfire to a city

Begin with a campfire and temporary shelters. Gradually build homes, workshops, storehouses, fields and roads to support a growing settlement. Each new building connects people’s daily needs with what your economy can produce.

Assign workers and organise supplies. Gathering, processing and transport need to work together: materials must reach workshops, and finished goods must get to the people who will use them.

A hunter with a spear stalking a deer in tall grass

03 / Produce

An economy of physical goods

Every log, hide and tool is a physical item with a journey through your settlement. Resources must be gathered, processed, carried and stored. Hunters, craftspeople and workers delivering supplies each take care of a different part of that process.

Turn raw materials into tools, weapons, clothing and provisions. Plan the whole chain from gathering to use: a finished tool becomes useful when it reaches the person who needs it.

Interface concept: a settlement in spring with a technologies panel

04 / Discover

Knowledge changes daily life

Accumulate knowledge and choose a direction through a branching technology tree. Discoveries unlock materials, crafts, gathering methods, buildings and ways to organise society.

Guide your tribe from its first stone tools into new eras. Scientific progress changes daily work and the possibilities available to your settlement. What you research today determines what you can build and produce next.

Two tribespeople crafting tools by a campfire under a starry sky

05 / Care for your people

A society built on trust

People follow you while they trust your decisions. Meet their needs, guide the settlement through crises and maintain their support. Losing their trust can lead to your overthrow.

Society continues as generations change. Prepare successors and pass on power, so the knowledge, economy and relationships you helped build become foundations for the settlement’s future.

A night raid on a palisaded settlement

06 / Trade and defend

Neighbours with their own ambitions

Other settlements develop independently: they explore, gather resources and pursue their own goals. Their lives continue while your attention is on managing your own community.

Exchange goods, cooperate and maintain peace, or defend your territory and go to war. Actions shape relationships: a trading partner can become an opponent, and your decisions affect the future of both societies.

A mammoth hunt at dusk

07 / Prepare for the trial

The future of your people

Every playthrough brings a final trial for your civilization. Preparing for it draws on everything you have achieved: knowledge, stockpiles, production chains and relationships with neighbouring societies.

The decisions of several generations will determine whether your people can secure their future. The nature of the trial is yours to discover in the game; preparation begins with your settlement’s first steps.

Good to know

When is the release?

The current release window is listed on the game’s Steam page.

Which platforms?

PC — Windows and macOS, on Steam. Wishlist the game to get notified at launch.

Is there multiplayer?

No — Stone to Stars is a single-player game.

What games is it like?

If you enjoy Dawn of Man, Banished or Manor Lords, look for settlement development, production chains and caring for your people. Stone to Stars combines a physical economy with public trust, changing generations and relationships with independently developing neighbours.

Explore another world

Private Space Company